• Studio:   Sucker Punch Productions
  • Release Date:   May 2009
  • PS3

inFAMOUS

I played a crucial role in the city building team by providing valuable assistance in modeling structures, texturing, and offering expert guidance on the architectural aspect of the city. My support was particularly instrumental in ensuring that the city's buildings were designed and constructed in a structurally sound and aesthetically pleasing manner, meeting the team's high standards and expectations.

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